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Sims 4 No Mourning Mod
All Versions
Flerb_Balanced_Death_Moodlets_V2.1.zip
More Sims 4 Game Mods
16
update V2.1 August 6, 2018
A tiny update to fix an issue where the text string 'A Welcome Departure' appeared on other game items.
update V2 July 22, 2018
Updated to take into account witnessed deaths as well. I found what I think is an oversight in the default game where sims witness a death AND get a call about the death, leading to double moodlets.
I seem to have fixed it. Scumbumbo's mod, Improved Death Reactions V3, is now obsolete, as everything it did is integrated into this mod and updated for game version 1.44.88.10. Testing sim deaths is time consuming so I only tested a handful of scenarios, all seemed to be working. If you come across some unexpected behaviors reach me in the comments!
Description
Recently my sims have been getting notifications that sims they barely know have died. Unfortunately, this means if your sim is popular, they're in an almost perpetual state of mourning. The default state of the game is to give sims a sad moodlet for 2 days. Sims will be sadder when their pet dies than when a child or spouse dies. In short the 24 scenarios that can happen all have almost the same outcome which doesn't make any sense.
This mod balances out the buffs sims receive when someone they know dies to reflect their relationship. If they are only acquaintances with the deceased they will get a fine moodlet for a few hours, but if it's their spouse that passes they will be devastated for days! If your sim dislikes anyone, even family, good riddance! They'll get a happy moodlet instead. Immediate family moodlets will be stronger and last longer, so a sim will be slightly sadder for a longer time if their brother dies as opposed to an uncle.
This mod will conflict with other mods that change sims death reactions.
There are a lot of tuning changes
buff name | original values >>> new values
A tiny update to fix an issue where the text string 'A Welcome Departure' appeared on other game items.
update V2 July 22, 2018
Updated to take into account witnessed deaths as well. I found what I think is an oversight in the default game where sims witness a death AND get a call about the death, leading to double moodlets.
I seem to have fixed it. Scumbumbo's mod, Improved Death Reactions V3, is now obsolete, as everything it did is integrated into this mod and updated for game version 1.44.88.10. Testing sim deaths is time consuming so I only tested a handful of scenarios, all seemed to be working. If you come across some unexpected behaviors reach me in the comments!
Description
Recently my sims have been getting notifications that sims they barely know have died. Unfortunately, this means if your sim is popular, they're in an almost perpetual state of mourning. The default state of the game is to give sims a sad moodlet for 2 days. Sims will be sadder when their pet dies than when a child or spouse dies. In short the 24 scenarios that can happen all have almost the same outcome which doesn't make any sense.
This mod balances out the buffs sims receive when someone they know dies to reflect their relationship. If they are only acquaintances with the deceased they will get a fine moodlet for a few hours, but if it's their spouse that passes they will be devastated for days! If your sim dislikes anyone, even family, good riddance! They'll get a happy moodlet instead. Immediate family moodlets will be stronger and last longer, so a sim will be slightly sadder for a longer time if their brother dies as opposed to an uncle.
This mod will conflict with other mods that change sims death reactions.
There are a lot of tuning changes
buff name | original values >>> new values
- buff_DeathOfSim_Acquaintance | sad strength 2 lasts 48 hours >>> fine strength 1 lasts 4 hours
- buff_DeathOfSim_Pet_Neutral | sad strength 3 lasts 48 hours >>> fine strength 1 lasts 4 hours
- buff_DeathOfSim_Spouse | sad strength 3 lasts 48 hours >>> sad strength 4 lasts 5 days
- buff_DeathOfSim_Child | sad strength 3 lasts 48 hours >>> sad strength 4 lasts 5 days
- buff_DeathOfSim_Sibling | sad strength 3 lasts 48 hours >>> sad strength 4 lasts 5 days
- buff_DeathOfSim_Parent | sad strength 3 lasts 48 hours >>> sad strength 4 lasts 5 days
- buff_DeathOfSim_Pet_Friend | sad strength 4 lasts 48 hours >>> sad strength 3 lasts 48 hours
- buff_DeathOfSim_GoodFriend | sad strength 3 lasts 48 hours >>> sad strength 2 lasts 16 hours
- buff_DeathOfSim_Friend | sad strength 3 lasts 48 hours >>> sad strength 2 lasts 16 hours
- buff_DeathOfSim_Spouse_Disliked | sad strength 1 lasts 48 hours >>> happy strength 3 lasts 48 hours
- buff_DeathOfSim_Child_Disliked | sad strength 1 lasts 48 hours >>> happy strength 3 lasts 48 hours
- buff_DeathOfSim_Sibling_Disliked | sad strength 1 lasts 48 hours >>> happy strength 3 lasts 48 hours
- buff_DeathOfSim_Parent_Disliked | sad strength 1 lasts 48 hours >>> happy strength 3 lasts 48 hours
- buff_DeathOfSim_Nibling_Disliked | sad strength 1 lasts 48 hours >>> happy strength 2 lasts 16 hours
- buff_DeathOfSim_Grandparent_Disliked | sad strength 1 lasts 48 hours >>> happy strength 2 lasts 16 hours
- buff_DeathOfSim_Divorced_Disliked | sad strength 1 lasts 48 hours >>> happy strength 2 lasts 16 hours
- buff_DeathOfSim_Pibling_Disliked | sad strength 1 lasts 48 hours >>> happy strength 2 lasts 16 hours
Sims 4 Events Mod
- buff_DeathOfSim_Nemesis | sad strength 1 lasts 48 hours >>> happy strength 4 lasts 5 days
- Buff_WitnessedDeathLovedOne | sad strength 5 lasts 48 hours >>> sad strength 4 lasts 5 days
Buff_WitnessedDeathNeutral | sad strength 2 lasts 12 hours >>> fine strength 1 lasts 4 hours
Buff_WitnessedDeathFriend | sad strength 5 lasts 48 hours >>> sad strength 3 lasts 48 hours
Buff_WitnessedDeathNemesis | happy strength 3 lasts 24 hours >>> happy strength 4 lasts 5 days
this mod overrides the following XML files:
reaction_DeathAggregate 13863
affordanceList_DeathReactions' s='30814
Buff_WitnessedDeathLovedOne 12758
Buff_WitnessedDeathNeutral 12760
Buff_WitnessedDeathFriend 12757
Buff_WitnessedDeathNemesis 12759
buff_DeathOfSim_Acquaintance 190991
buff_DeathOfSim_Spouse 185359
buff_DeathOfSim_Child 185335
buff_DeathOfSim_Sibling 185356
buff_DeathOfSim_Nibling_Disliked 185347
buff_DeathOfSim_Parent 185349
buff_DeathOfSim_Grandparent_Disliked 185344
buff_DeathOfSim_Spouse_Disliked 185360
buff_DeathOfSim_Child_Disliked 185336
buff_DeathOfSim_GoodFriend 185341
buff_DeathOfSim_Sibling_Disliked 185357
buff_DeathOfSim_Divorced_Disliked 185339
buff_DeathOfSim_Friend 185340
buff_DeathOfSim_Parent_Disliked 185350
buff_DeathOfSim_Nemesis 190761
buff_DeathOfSim_Pibling_Disliked 185353
buff_DeathOfSim_Pet_Friend 190774
buff_DeathOfSim_Pet_Neutral 190775
buff_DeathOfSim_Divorced 185338
buff_DeathOfSim_Grandparent 185343
buff_DeathOfSim_BFF 185333
buff_DeathOfSim_Pibling 185352
buff_DeathOfSim_Nibling 185346
buff_DeathOfSim_Romantic 185354
First Uploaded: 6 September, 2018
Last Updated: 5 September, 2020
Basic Download and Install Instructions:
Origin graph software free crack. 1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use 7zip (recommended), WinRAR (Windows) or Stuffit (OS X) to extract the file(s) from the .rar or .zip file(s). OS X also has a built-in utility for that (just rightclick).
About Script Editor on Mac. Script Editor lets you create powerful scripts, tools, and even apps. You can create scripts to perform repetitive tasks, automate complex. After you create and test a script, you can save it as an app and run it just like any other app. How to save a script as an app To browse the Script Editor User Guide, click Table of Contents at the top of the page. Online vbscript editor. On my Mac, I use TextWrangler for creating VBScripts. It doesn't support VBScript implicitly (highlighting of all keywords), but it has nice indenting, search replace etc. A good all round text editor, also for code. Of course you can not run the code on OSX, VBScript is for Windows environments only. TextWrangler is a Mac-based text editor that can serve as a VBScript editor. This is the best software in this category available to the Mac users, and it presents lots of functionalities. The software offers the ability to search and replace across multiple files, pattern matching, and syntax coloring.
Sims 4 Mourning Mod
3. Cut and paste the file(s) into your Mods folder:
Sims 4 Magic Mod
- Windows XP: Documents and Settings(Current User Account)My DocumentsElectronic ArtsThe Sims 4Mods
- Windows Vista/7/8/8.1: Users(Current User Account)DocumentsElectronic ArtsThe Sims 4Mods
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
Comments
Sims 4 Baby Mod
- That sucks :( I haven't had anyone in my game die yet (aging off) but I remember how upset my sims in TS2 were when a friend or family member passed away. It's the little things like that that made the sims feel more human.
I would try modthesims, there's a ton of mods for TS4 that improve the gameplay and really should have been done by EA.1 - Same thing happened to me. My founder died at the science lab, and my sims had no idea, like it never happened. 4 strangers die at my dang wedding and it was a boo hoo fest.
- This happened to me today, my founders husband died while his daughter and wife were on the lot, they both took it very hard. Few days later it was my founders turn to go while her daughter was at work and when she came home not a single tear was shed, like she didn't even realize that her mother had died. They were all max friendship too.
- 0
- Yes, that would be a really good idea. I hope EA did something about it. I don't know if such a Mod exists, I'm hoping to see someone else here mentioning something.0
- Surely they could have the sim receive a telephone call informing them that a sim relative or friend has died.
I don't understand why this isn't already a feature. Maxis really haven't thought this game through at all. - I´m afraid there is no such mod yet.
I wish EA would fix this.Thank you, EA, for patching toddlers in.
My TS4 mods - It is a little outdated but here it is: http://www.modthesims.info/download.php?t=540468'The more you are like yourself, the less you are like anyone else which makes you unique. The problem with most people is that they spend their lives trying to emulate others and so we have lots of copies but few originals.' - Walt Disney
- I don't think there is a mod to make Sims mourn a death that they have not witnessed. I'm assuming it must be something to do with the game mechanics since modders are so on top of things like this otherwise. The only thing I could suggest is to direct them to mourn at the urn/tombstone as soon as you are able. It may not be exactly how you'd wanted it, but believe me, they will then mourn autonomously for a long period. It will be so much that you may want to put the urn/tombstone in the personal or family inventory or use the no autonomous mourning mod on MTS.
If you don't have the urn/tombstone, it is mostly likely still in the place they died, even if it's a community lot, but it may not have a name if the ghost has been culled. If you don't know where they died, this can't be done. There is also a chance the ghost will be culled unless brought into the family, and then they will function as a living Sim, except for being a ghost, of course.
What I usually do for my own sims is to let the family mourn for a few days. The ghost will return now and again at night during this period. Then I have a 'funeral' and invite all who knew the Sim to hang out and mourn. If the Sim had painted any nice paintings, crafted items, etc, or there are photographs, I try to have those there. At the end of this I send the dear departed to the netherworld unless I want to try to keep the ghost for the family tree or just for sentiment. If so, I usually have the 'funeral' at the chapel in the cemetery I made, and just leave the urn/tombstone on that lot. I try to do my own culling in that save so the ghost isn't culled. (I do have the no culling mod, but think I may have had a Sim or two get culled anyway.) The cemetery lot is a nice lot to which I can return if I want. Then I travel with all the Sims to wherever I want to have the post funeral meal and drinking. - It is a little outdated but here it is: http://www.modthesims.info/download.php?t=540468
Unfortunately, this mod doesn´t fix the problem with off-lot sims. It´s also outdated because EA fixed the death reactions in a similar way with a later patch. They didn´t fix the lack of off-lot-reaction though.Thank you, EA, for patching toddlers in.
My TS4 mods - I don't think there is a mod to make Sims mourn a death that they have not witnessed. I'm assuming it must be something to do with the game mechanics since modders are so on top of things like this otherwise. The only thing I could suggest is to direct them to mourn at the urn/tombstone as soon as you are able. It may not be exactly how you'd wanted it, but believe me, they will then mourn autonomously for a long period. It will be so much that you may want to put the urn/tombstone in the personal or family inventory or use the no autonomous mourning mod on MTS.
If you don't have the urn/tombstone, it is mostly likely still in the place they died, even if it's a community lot, but it may not have a name if the ghost has been culled. If you don't know where they died, this can't be done. There is also a chance the ghost will be culled unless brought into the family, and then they will function as a living Sim, except for being a ghost, of course.
What I usually do for my own sims is to let the family mourn for a few days. The ghost will return now and again at night during this period. Then I have a 'funeral' and invite all who knew the Sim to hang out and mourn. If the Sim had painted any nice paintings, crafted items, etc, or there are photographs, I try to have those there. At the end of this I send the dear departed to the netherworld unless I want to try to keep the ghost for the family tree or just for sentiment. If so, I usually have the 'funeral' at the chapel in the cemetery I made, and just leave the urn/tombstone on that lot. I try to do my own culling in that save so the ghost isn't culled. (I do have the no culling mod, but think I may have had a Sim or two get culled anyway.) The cemetery lot is a nice lot to which I can return if I want. Then I travel with all the Sims to wherever I want to have the post funeral meal and drinking.
In reference the bolded part. As far as I am aware, there will not be an urn/tombstone unless you actually witnessed the passing. In one of my games there have been A LOT of passing of sims, and if that were the case, there would be 100s of urns/tombstones in random spots in the town, and that just isn't the case. - Ah, @Fizzstix, right, thanks for pointing that out. I got confused by when I was playing in rotation, and went back to a lot that already had a tombstone on it from a family I'd played, and it was still there. But, true, it was from a Sim for which that family had witnessed the passing.